March 31st, 2008 Discussion {0}
In the decade since Toy Story (1995), Pixar’s work has continued to dominate the computer animation medium, and the studio is often given credit for leading the industry …
June 19th, 2007 Discussion {0}
Establishing a Romantic perspective on computer animation requires a deep and critical understanding of its basic principles and origins, as well as a framework of its artistic history …
June 12th, 2007 Discussion {0}
Abstract
Computer animation today faces many challenges. Dominated by visually homogenous commercial content, obsessed with realism and simulation, and unduly beholden to the conceptual and visual limitations of its …
A render from the city environment, this time at night. Despite being a bit overwhelmed by the four totally separate environments I’ve been creating, I couldn’t help myself …
Finally, I’ve gotten back to the blog with some new images. This one’s from the desert section of my animation, and is a kind of concept render, since …
Another render of the bright and shiny street, this time with more detailed geometry in place, and also some more interesting in-scene lighting and glow. This image is …
Some concept art of the city phase of my animation, looking all bright & shiny! I’m kind of weighing up at the moment how much detail I’ll be …
I’ve been working some more on constructing the city and it’s different ‘zones’. At the moment, I’m just blocking in solids and getting a sense of timing, and …
May 23rd, 2006 Discussion {0}
- Talk Notes, 23.05.06
Introduction
I’m Neal Ellis, and this morning I’ll be talking to you about the Honours research I’m doing this year, on the application of Romanticism to …
Thanks to Maria for letting me know about a fantastic paper by Casey Alt from Stanford University, on Alias|Wavefront’s Maya software and how artists & designers interact with …