Lost in the Plot

And so the modeling continues, a neverending stream of polygons! Have been doing loads of mucking around with textures and what the animation will look like – and I’m still not sure, I can’t get textures to look good on these models, but I’ve decided to use a neat camera lens that oversamples the geometry and gives a cool, dense overlapped look. I also did a couple colour tests to see what alternatives I have to texturing!

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