So I started modeling! I’m kind of modeling with a fractured, angular geometry look in mind, at least for the damaged shopfronts. The city is going to be kind of art-deco, futuristic – but I haven’t instilled the models with much of that style yet! Many details yet to add – detail, detail, detail!! And because texturing is my favourite part, I always model knowing that I can make it look better and more detailed with shaders! I can’t wait till then!
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